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 Aburame Clan jutsu's

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Aburame Shinu

Aburame Shinu


Number of posts : 14
Age : 35
Dating : single
Registration date : 2008-08-25

Aburame Clan jutsu's Empty
PostSubject: Aburame Clan jutsu's   Aburame Clan jutsu's I_icon_minitimeTue Sep 09, 2008 7:17 pm

ACADEMY

- Destruction Bug Skill; Zero [Kikaichuu no Jutsu; Zero]
Truthfully, at this stage, the Kikai have more of a parasitic relationship then the symbiotic one most Aburame boast of. The Kikai are usually content with simply resting and feeding off of the host's chakra. The bugs have no respect for their host and thus, usually will not obey him or her. The host is only just beginning to communicate with the Kikai | Non-Battle Skill | Academy

GENIN

- Destruction Bug Skill; Zero [Kikaichuu no Jutsu; Zero]
Truthfully, at this stage, the Kikai have more of a parasitic relationship then the symbiotic one most Aburame boast of. The Kikai are usually content with simply resting and feeding off of the host's chakra. The bugs have no respect for their host and thus, usually will not obey him or her. The host is only just beginning to communicate with the Kikai | Non-Battle Skill | Academy

- Destruction Bug Skill; One [Kikaichuu no Jutsu; Ichi]
The Kikai slowly begin to show some mild signs of respect towards their host. Now that the Aburame can communicate with the Kikai, they begin to follow their host's orders. Unfortunately, they still do not trust their host and thus, only a small amount of insects can be directed at a time. The bugs usually only crawl to their intended target and are only capable of making incredibly short flights, which is more like jumping. | Chakra Damage- 1 (Every Turn) | Genin

- Destruction Bug Skill; Two [Kikaichuu no Jutsu; Ni]
The Kikai are finally beginning to trust their host. Commands are followed without the hesitation they did in the previous stage. Because they now know the host will not uselessly send them to their doom, more bugs are willing to follow the host's orders at a time. Not only that, but the bugs are now willing to share information with their host, telling him or her of the bug's surroundings. This allows for the bugs to be used as scouts in addition to a means of attack. | Chakra Damage- 2 (Every Turn) | Advanced Genin

CHUUNIN

- Destruction Bug Skill; Three [Kikaichuu no Jutsu; San]
As the user's strength increases, so do the bugs. Because the user, by this time, is capable of feeding more chakra to the bugs then before, there are more Kikai then there where previously. The percentage that the user can control at a time doesn't actually increase and there isn't much difference in trust from before. Under the influence of more chakra, the Kikai simply mature. They are now capable of living for a larger amount of time without having to drain chakra. They are also stronger, and now capable of drawing together to form objects such as kunai. | Chakra Damage- 3 (Every Turn) | Chuunin

- Destruction Bug Skill; Four [Kikaichuu no Jutsu; Shi]
Now having had access to more chakra for a larger amount of time, the Kikai actually learn to utilize some of the chakra given to them. This gives them a new ability: invisibility. By warping an incredibly small amount of chakra around themselves, the Kikai change their appearance to match their surroundings exactly. This makes them almost undetectable on their approach. Even when on their victim, they appear as little bumps instead of actual bugs.| Chakra Damage- 4 (Every Turn) | Advanced Chuunin

- Destruction Bug Skill; Three [Kikaichuu no Jutsu; San]
As the user's strength increases, so do the bugs. Because the user, by this time, is capable of feeding more chakra to the bugs then before, there are more Kikai then there where previously. The percentage that the user can control at a time doesn't actually increase and there isn't much difference in trust from before. Under the influence of more chakra, the Kikai simply mature. They are now capable of living for a larger amount of time without having to drain chakra. They are also stronger, and now capable of drawing together to form objects such as kunai. | Chakra Damage- 3 (Every Turn) | Chuunin

- Destruction Bug Skill; Four [Kikaichuu no Jutsu; Shi]
Now having had access to more chakra for a larger amount of time, the Kikai actually learn to utilize some of the chakra given to them. This gives them a new ability: invisibility. By warping an incredibly small amount of chakra around themselves, the Kikai change their appearance to match their surroundings exactly. This makes them almost undetectable on their approach. Even when on their victim, they appear as little bumps instead of actual bugs.| Chakra Damage- 4 (Every Turn) | Advanced Chuunin

- Destruction Bug Transformation Skill [Kikaichuu Henge no Jutsu]
A large group of Kikaichuu and/or Dokuchuu group together and form the shape of something. The user then expends some of his or her chakra to change the appearance of the mass of bugs into something else. | Chakra- 5 | Chuunin | Destruction Bug Technique; Three

- Destruction Bug Clone Skill [Kikaichuu Bunshin no Jutsu]
Contrary to popular belief, this jutsu is not merely a mass of Kikai made to look like the user. In fact, the host creates a normal bunshin which he then loads with Kikaichuu and/or Dokuchuu which then transform to cover any imperfections. The Kikai are able to move freely, and literally ride clone. The bugs are capable of breaking apart, reforming, or landing on someone at will. Two turns worth of Kikaichuu and/or Dokuchuu can be placed in the clone, but only one clone may be made at a time and the clone only lasts five turns before the bugs contained within head back to the user. | Chakra- 15 | Chuunin | Destruction Bug Technique; Three

- Destruction Bug Rope Skill [Kikaichuu Sakujou no Jutsu]
A combination technique that utilizes both Dokuchuu and Kikaichuu. Dokuchuu first set up facing each other and then Kikaichuu start to form between them on a chakra wave that resembles a rope. The Kikaichuu add substance to the rope, making it rain while the Dokuchuu guide the rope and allow it to latch other to other things effectively. The rope can be lengthened and manipulated per the Aburame's will and is easily capable of catching an ally or entangling an enemy. Once the enemy is entangled | Chakra- 10 | Advanced Chuunin | Must know Destruction Bug Skill; Three and Poisonous Bug Skill; One

JOUNIN

JOUNIN

- Destruction Bug Skill; Five [Kikaichuu no Jutsu; Go]
Trust is no longer a problem for the Kikai. They have been through with their host through thick and thin and now trust him or her completely. The only limitations now are the host's willpower and ability to control multiple insects at once. The Kikai themselves do not change much from the previous stage; instead the user learns to connect with them on a deeper level. | Chakra Damage- 5 (Every Turn) | ANBU

- Destruction Bug Skill; Six [Kikaichuu no Jutsu; Roku]
Once an Aburame is able to connect with the insects on a deeper level, he or she may realize something-how little they really know. The insects, until this point, have been engaged in a one-sided relationship where they listen to their host. Now the host learns to shut up and listen to the information the bugs have to offer. Not only does this further enhance the Aburame's ability to control and communicate with the bugs, but it also allows the Aburame access to an ability the Kikai always had-advanced chakra sense. Not only can they tell the exact location of everyone who performs a jutsu in their area, but they can tell what type of jutsu it was, what element, how strong, et cetra. This is very helpful in detecting enemies and identifying genjutsu. | Chakra Damage- 6 (Every Turn) | Advanced ANBU

- Destruction Bug Skill; Seven [Kikaichuu no Jutsu; Shichi]
The last major step in Kikai evolution, this stage merely features an increased number of far stronger Kikai. The insects are now capable of latching on to skin with increased fever, meaning they are now far harder to brush off. Not only is it difficult to detach them from the skin, but they also tend to be highly determined to stay on the host, merely transferring themselves to the hand that was used to brush them off. | Chakra Damage- 7 (Every Turn) | Jounin | Strength of 5 required to brush the Kikai off. The amount of chakra damage done per turn can only be reduced by .75 times the victim's agility (rounded up).

- Destruction Bug Skill; Eight [Kikaichuu no Jutsu; Hachi]
The final stage for most Aburame, this represents the height of control. The Aburame host no longer needs to send single commands to the insects on a constant basis. The insects, instead, gather the information they need from the host (usually without his or her knowing) and merely act on their own. Instead of being governed by direct mental commends, they are governed by a more general will of the host. Of course specific commands can still be given, but at this stage they are rarely needed. Another unique ability the Kikai have developed is the ability to fly long distances. | Chakra Damage- 8 (Every Turn) | Advanced Jounin

- Poison Bug Skill; One [Dokuchuu no Jutsu; Ichi]
Once the user starts to enter more dangerous and diverse situations, the need for a more solid guardian arises. The Kikai solve this problem with the Dokuchuu, which is a special breed of Kikai originally designed to act as defenders of the hive. They are larger then the average Kikai and much stronger, and also feed on chakra differently. Instead of extracting chakra from the victim's skin, these insects suck out the blood and extract the chakra directly while it's in their stomachs. Before biting their victim, they first release a numbing agent to prevent their victim from feeling their bite. Afterwards they release an anti-coagulant to prevent the blood from clotting. This drug also contains a poison that slowly deteriorates the body. The host is not capable of supporting many of these, but they make up for numbers with their strength and toxins. | Damage- 2 (Every Post) | Chuunin | Strength of 4 required to brush the Dokuchuu off. Requires two jutsu points
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Aburame Shinu

Aburame Shinu


Number of posts : 14
Age : 35
Dating : single
Registration date : 2008-08-25

Aburame Clan jutsu's Empty
PostSubject: Re: Aburame Clan jutsu's   Aburame Clan jutsu's I_icon_minitimeTue Sep 09, 2008 7:23 pm

S-ranked

- Destruction Bug Skill; Nine [Kikaichuu no Jutsu; Kyuu]
Representing the epitome of the Aburame, this stage can only be achieved when the host realizes the true secret of mentally controlling and micromanaging all of the insects contained in his body-it can't be done. There is no way the human brain could possibly handle that much information much less react to it on a constant basis. The host will never become a supreme ruler of the Kikai or affect their will. Instead, the user only controls a small number of Kikai located near his brain. These Kikai in turn control others, so forth and so on. The user no longer tries to bend the will of the Kikai to theirs, instead the will of the Kikai and the will of the host become one. | Chakra Damage- 10 (Every Turn) | S-Rank | Strength of 5 required to brush the Kikai off. The amount of chakra damage done per turn can only be reduced by .5 times the victim's agility (rounded up).

- Monster Destruction Bug Creation Skill [Kikaichuumo Tsukuru no Jutsu]
The user first gathers a large amount of Kikaichuu into one place in front of them. Then the user expends a large amount of chakra to literally deconstruct the bugs and fuse them into a much larger version of themselves. The new creation is approximately eight feet long and five feet tall and is easily capable of carrying multiple passengers. The Kikaichuumo naturally drains 20 chakra from everything within ten meters around him each turn. It retains all abilities it had as a small bug except flight (since it is now so heavy). If the bug manages to catch anything in its jaws, it can drain an additional 30 chakra per turn. After a few minuets (about 5 posts) the Kikaichuumo reverts back into a collection of bugs that return to the host. The Kikaichuu used are far too weak after the ordeal to attack or defend. Using this technique more then once a battle would leave any Aburame unable to use any more Kikaichuu. | Chakra- 50 | The Kikaichuumo has a total of 200HP, 20 Strength and 5 of everything else. | S-Rank | Must know Destruction Bug Skill; Seven

- Monster Poison Bug Creation Skill [Dokuchuumo Tsukuru no Jutsu]
The user first gathers a large amount of Dokuchuu into one place in front of them. Then the user expends a large amount of chakra to literally deconstruct the bugs and fuse them into a much larger version of themselves. The new creation is approximately nine feet long and six feet tall and is easily capable of carrying multiple passengers. The Dokuchuum is capable of spitting out a stream of acid that is capable of burning flesh and melting some objects (30 damage) once. It also gives off a noxious gas that causes everyone else in the area to become dizzy and nauseous. The Monsuta-Dokuchuu retains all abilities it had as a small bug except flight (since it is now so heavy). The bug's true strength lies in its powerful taijutsu abilities. After a few minuets (about 5 posts) the Dokuchuumo reverts back into a collection of bugs that return to the host. The Dokuchuu used are far too weak after the ordeal to attack or defend. Using this technique more then once a battle would leave any Aburame unable to use any more Dokuchuu. | Chakra- 70 | The Monsuta-Dokuchuu has a total of 250HP, 25 Strength, 12 Agility, and 5 of everything else. | Must know Poison Bug Skill; Five

- Monster Healing Bug Creation Skill [Chiyuchuumo Tsukuru no Jutsu]
The user first gathers a large amount of Chiyuchuu and Kikaichuu into one place in front of them. Then the user expends a large amount of chakra to literally deconstruct the bugs and fuse them into a much larger version of themselves. The new creation is approximately eight feet long and eight feet tall, but is only capable of carrying two passengers, usually the host and a patient. The Chiyuchuumo is the weakest of the Monsuta-Kikai, and thus has earned its reputation as one of the best support jutsu during the war. The Chiyuchuumo releases a wave of healing chakra that enhances all nearby ally's (Including Aburame) body's ability to heal itself greatly (30 HP a turn). It is also capable of holding one patient in its jaws, which are now shaped more like a table then actual jaws. When it does so it secretes a large amount of medical secretions its smaller version used to. Although the patient's body is completely covered, the liquids apparently gain a level of intelligence and only do what is needed. The over-all healing from this is the same as though the Aburame host was using normal Chiyuchuu to heal. To accomplish all of this, however, the Chiyuchuumo must drain 10 Chakra a turn from its host each turn. If its chakra supply is cut off the Chiyuchuumo reverts back into a collection of bugs that return to the host. The Chiyuchuu used are far too weak after the ordeal to attack or defend. Using this technique more then once a battle would leave any Aburame unable to use any more Chiyuchuu or Kikaichuu. | Chakra- 30 | The Monsuta-Chiyuchuu has a total of 150 HP, and 5 in all stats. | S-Rank | Must know Healing Bug Skill; Four
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